Sport

In computer science, „Sport“ does not have a specific definition. Generally, „sports“ refer to activities involving physical exertion and skill, typically competitive in nature. However, in the context of computer science, the term can relate to areas such as sports analytics, where data is analyzed to improve player performance, predict outcomes, and enhance strategic decisions in competitive sports. This can involve the use of algorithms, data mining, and machine learning techniques to interpret large sets of data related to sports performance metrics, player statistics, and game outcomes.